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      <title>China and Google playing game of Chicken over censorship</title>
   
   <author>jacqui@arstechnica.com (Jacqui Cheng)</author>
      <description>&lt;!--body--&gt;
    &lt;p&gt;Chinese authorities are pounding their desks over compliance with the law as Google's C-Day approaches. The "C" is for Censorship, of course, which Google plans to lift in China sometime in the near future. The company has been in talks with China ever since the &lt;a href="http://arstechnica.com/tech-policy/news/2010/01/furious-google-throws-down-gauntlet-to-china-over-censorship.ars"&gt;highly publicized hack earlier this year&lt;/a&gt;, and although the two may not be in agreement over what to censor, it seems likely that Google will keep at least some of its business in China.&lt;/p&gt;

&lt;p&gt;"Google has made its case, both publicly and privately," China's Minister of Industry and Information Technology Li Yizhong told the press on Friday when questioned about censorship, according to &lt;a href="http://news.yahoo.com/s/nm/20100312/wr_nm/us_google_china"&gt;Reuters&lt;/a&gt;. "If you don't respect Chinese laws, you are unfriendly and irresponsible, and the consequences will be on you." &lt;/p&gt;

&lt;p&gt;Translation: in this game of &lt;a href="http://en.wikipedia.org/wiki/Chicken_(game)"&gt;chicken&lt;/a&gt;, the Chinese government won't be the one to budge. Meanwhile, a person "familiar with the talks" told the &lt;em&gt;&lt;a href="http://online.wsj.com/article/SB20001424052748704349304575116072164347864.html"&gt;Wall Street Journal&lt;/a&gt; &lt;/em&gt;that the company isn't likely to pull out of China altogether if this censorship experiment goes sour. Google is apparently putting together a "patchwork agreement" with a number of different Chinese agencies so that it can continue operating to some degree in China. &lt;/p&gt;

&lt;p&gt;One thing's for sure: the status quo won't hold. The &lt;em&gt;WSJ&lt;/em&gt;'s source claims a decision will come within weeks, and Google CEO Eric Schmidt indicated at a press conference in Abu Dhabi that "something will happen soon."&lt;/p&gt;

&lt;p&gt;If Google opens the floodgates on previously censored topics like the Dalai Lama or the Tiananmen Square protests, there's little stopping China from taking measures to block the site like it &lt;a href="http://arstechnica.com/tech-policy/news/2007/09/great-firewall-of-china-more-like-chain-link-fence.ars"&gt;already does with numerous others&lt;/a&gt;. There are plenty of workarounds for crafty Internet users, but we wouldn't be surprised to see this happen if China and Google are unable to come to an agreement.&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/03/china-and-google-playing-game-of-chicken-over-censorship.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Fri, 12 Mar 2010 12:40:00 -0600</pubDate>
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      <title>Science journo quits writing to fight chiropractic libel suit</title>
   
   <author>jtimmer@arstechnica.com (John Timmer)</author>
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    <description>&lt;a href="http://arstechnica.com/science/news/2010/03/science-journo-quits-writing-to-fight-chiropractic-libel-suit.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2010/01/law_justice_ars-thumb-230x130-11388-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    &lt;p&gt;The UK's libel laws, which place the burden of proof onto those who have published inflammatory statements, have had a chilling effect on journalism in that nation, and have led to a closet industry in "libel tourism." As such, there have been repeated efforts to reform the laws, often led by professional organizations of writers and journalists.  A 2008 case, however, brought a new community into the fight:  science communicators, drawn in when the British Chiropractic Association sued a journalist for calling some of its medical claims "bogus."  Although the legal fight has continued, the journalist in question, Simon Singh, has now been forced to &lt;a href="http://www.guardian.co.uk/science/2010/mar/12/simon-singh-goodbye-libel-reform"&gt;quit his job at &lt;em&gt;The Guardian&lt;/em&gt;&lt;/a&gt; in order to defend himself.&lt;/p&gt;
&lt;p&gt;
Many of our readers who follow science news carefully are probably already aware of Singh's plight, but we've not covered it at Ars previously, so a recap seems in order.  Singh, who was working on a book on alternative medicine, took a look at some of the claims promoted by BCA members, which suggest that chiropractic treatments are effective for diseases for which there is no apparent spinal involvement, like asthma.  In an article &lt;em&gt;The Guardian&lt;/em&gt; has since removed from its website, Singh wrote:
&lt;/p&gt;
&lt;blockquote&gt;&lt;p&gt;
The British Chiropractic Association claims that their members can help treat children with colic, sleeping and feeding problems, frequent ear infections, asthma and prolonged crying, even though there is not a jot of evidence. This organisation is the respectable face of the chiropractic profession and yet it happily promotes bogus treatments.&lt;/p&gt;
&lt;/blockquote&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/science/news/2010/03/science-journo-quits-writing-to-fight-chiropractic-libel-suit.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/science/news/2010/03/science-journo-quits-writing-to-fight-chiropractic-libel-suit.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Fri, 12 Mar 2010 11:23:00 -0600</pubDate>
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      <title>Bed readers rejoice: iPad gains last-minute rotation lock</title>
   
   <author>jacqui@arstechnica.com (Jacqui Cheng)</author>
      <description>&lt;!--body--&gt;
    &lt;p&gt;When Apple first introduced the iPad in late January, we &lt;a href="http://arstechnica.com/apple/news/2010/01/photo-gallery-hands-on-with-the-ipad-and-live-event.ars"&gt;noted with much disappointment&lt;/a&gt; that the device had no way to lock the screen orientation. This is apparently no longer the case, however&amp;#8212;according to an &lt;a href="http://www.apple.com/ipad/specs/"&gt;updated iPad specs page&lt;/a&gt;, there is now a screen-rotation-lock switch on the right-hand side of the device, seemingly replacing the mute switch that was there when the media first played with it. &lt;/p&gt;

&lt;p&gt;In January, Ars confirmed the lack of a screen-lock option with an Apple representative at the iPad event. At that time, the Apple rep reminded us that individual apps give users the option to lock the screen into portrait or landscape mode (which is already the case on a number of third-party iPhone apps), but that the iPad itself had no universal control like on the Kindle or Nook. &lt;/p&gt;

&lt;p&gt;As a serial in-bed Kindle and iPhone user, this was disappointing to me and a number of other readers. There are few things on earth more annoying than trying to type on your iPhone at a strange angle and have the screen rotate four times before you're finished.&lt;/p&gt;

&lt;p&gt;Apple apparently heard our cries. &lt;a href="http://www.9to5mac.com/mute-button-turns-into-screen-lock-60972450692"&gt;9 to 5 Mac&lt;/a&gt; first pointed out the difference in specs this morning, which is now reflected on the official iPad spec page. Yep, that sure does say "screen rotation lock," and that option was definitely not there when Ars played with the iPad on January 27. &lt;/p&gt;

&lt;p&gt;For those of you who forgot, today is &lt;a href="http://www.apple.com/ipad/pre-order/"&gt;iPad preorder day&lt;/a&gt; as well. You can now reserve one to be picked up in-store on April 3 (WiFi only) or you can preorder either the WiFi or 3G versions to be delivered to you. As usual, you can count on Ars to have a review up not long after the iPad launch!&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/apple/news/2010/03/bed-readers-rejoice-ipad-gains-last-minute-rotation-lock.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Fri, 12 Mar 2010 10:48:00 -0600</pubDate>
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<item>
      <title>Firefox 3.6 sees 100M downloads, now pushing notifications</title>
   
   <author>segphault@arstechnica.com (Ryan Paul)</author>
      <description>&lt;!--body--&gt;
    &lt;p&gt;Firefox 3.6&amp;#8212;the latest version of the popular open source Web browser&amp;#8212;was officially released in January, but there are still many users who have not yet updated. In an effort to increase awareness about the availability of version 3.6, Mozilla announced today that it will start rolling out upgrade notifications to its users through the browser's built-in update system.&lt;/p&gt;

&lt;p&gt;According to Mozilla's statistics, the new version has already been downloaded over 100 million times since its release in January. That doesn't include the significant number of existing users who have already migrated to 3.6 by using the browser's built-in upgrade system without being prompted to do so.&lt;/p&gt;

&lt;p&gt;Firefox is arguably one of the most successful open source software projects. Mozilla celebrated last year when Firefox &lt;a href="http://arstechnica.com/open-source/news/2009/07/the-fox-is-on-fire-firefox-downloaded-over-1-billion-times.ars"&gt;surpassed 1 billion total downloads&lt;/a&gt;. The current number of active daily users is said to be over 350 million.&lt;/p&gt;

&lt;p&gt;Getting such a large user base to migrate to the latest version is not an easy task, but Mozilla always manages to get the job done. &lt;a href="http://www.techzoom.net/publications/silent-updates/index.en"&gt;Studies show&lt;/a&gt; that Firefox ranks high in update effectiveness, getting over 85 percent of its users to switch to a new version within 21 days after release. The only browser that has a better upgrade penetration rate is Chrome, due to its highly aggressive background updater.&lt;/p&gt;

&lt;p&gt;&lt;a href="http://arstechnica.com/open-source/news/2010/01/hands-on-firefox-36.ars"&gt;Firefox 3.6&lt;/a&gt; is a somewhat modest incremental update. It brought several noteworthy new features for users, such as the Personas lightweight theming system. It also offers some compelling new capabilities for Web development, including  CSS gradients, client-side filesystem APIs, and the @font-face feature.&lt;/p&gt;

&lt;p&gt;For more details about the automated upgrade process, you can refer to the &lt;a href="https://developer.mozilla.org/devnews/index.php/2010/03/11/upgrade-offer-to-be-issued-to-firefox-3-and-firefox-3-5-users/"&gt;announcement&lt;/a&gt; in the Mozilla Developer Center.&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/open-source/news/2010/03/firefox-36-sees-100m-downloads-now-pushing-notifications.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;a href="http://feedads.g.doubleclick.net/~at/HtZDmxQUvKa_QnyLZCx7Sv-MX10/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/HtZDmxQUvKa_QnyLZCx7Sv-MX10/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=g2ZQI5ChqQQ:GTGDFKfsi1k:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=g2ZQI5ChqQQ:GTGDFKfsi1k:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=g2ZQI5ChqQQ:GTGDFKfsi1k:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=g2ZQI5ChqQQ:GTGDFKfsi1k:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=g2ZQI5ChqQQ:GTGDFKfsi1k:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=g2ZQI5ChqQQ:GTGDFKfsi1k:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/g2ZQI5ChqQQ" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/g2ZQI5ChqQQ/firefox-36-sees-100m-downloads-now-pushing-notifications.ars</link>
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      <pubDate>Fri, 12 Mar 2010 10:20:00 -0600</pubDate>
<feedburner:origLink>http://arstechnica.com/open-source/news/2010/03/firefox-36-sees-100m-downloads-now-pushing-notifications.ars?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=rss</feedburner:origLink></item>
<item>
      <title>Five insights into the behaviors of social media users</title>
   
   <author>jacqui@arstechnica.com (Jacqui Cheng)</author>
      <media:content url="http://static.arstechnica.com/assets/2010/03/facebook_troll_ars-thumb-300x169-12582-f.jpg" type="image/jpeg" height="169" width="300" />

        
    <description>&lt;a href="http://arstechnica.com/web/news/2010/03/five-insights-into-the-behaviors-of-social-media-users.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2010/03/facebook_troll_ars-thumb-230x130-12582-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    
&lt;p&gt;We do a decent amount of social media coverage here at Ars, but not everything that happens with Facebook, Twitter, and the like is worth its own story. Sometimes, though, we happen across things that make us say "huh, that's interesting." It turns out there are a lot of things we thought we knew about social media users, but not all of them are true. Here are a few tidbits we gathered that may surprise some of you.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/web/news/2010/03/five-insights-into-the-behaviors-of-social-media-users.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/web/news/2010/03/five-insights-into-the-behaviors-of-social-media-users.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~at/f-iMLq3wYuFi-WJ5-vER2SWKjV8/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/f-iMLq3wYuFi-WJ5-vER2SWKjV8/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~at/f-iMLq3wYuFi-WJ5-vER2SWKjV8/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/f-iMLq3wYuFi-WJ5-vER2SWKjV8/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=Ih4y_DBHQsk:H91SFliIYWI:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=Ih4y_DBHQsk:H91SFliIYWI:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=Ih4y_DBHQsk:H91SFliIYWI:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=Ih4y_DBHQsk:H91SFliIYWI:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=Ih4y_DBHQsk:H91SFliIYWI:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=Ih4y_DBHQsk:H91SFliIYWI:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/Ih4y_DBHQsk" height="1" width="1"/&gt;</description>
  
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    <pubDate>Fri, 12 Mar 2010 09:42:00 -0600</pubDate>
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<item>
      <title>New WMAP data can't erase "dark flow"</title>
   
   <author>zeotherm@gmail.com (Matt Ford)</author>
      <description>&lt;!--body--&gt;
    &lt;p&gt;
About 18 months ago, we discussed a mysterious "&lt;a href="http://arstechnica.com/science/news/2008/09/another-one-bites-the-dark.ars"&gt;dark
flow&lt;/a&gt;" that was seen in early releases of the data from the
&lt;a href="http://arstechnica.com/science/news/2008/03/seeing-the-edges-of-the-universe-5-years-of-wmap-data.ars"&gt;Wilkinson
Microwave Anisotropy Probe&lt;/a&gt; data. At that time, we remarked that it was
little more than a cosmic curiosity and possibly a statistical blip.
New research from the same group, using the more complete five-year data
set from the WMAP cosmic microwave background imager and X-ray luminosity data, reveals that the
dark flow is still there, and that it runs deeper than previously
thought.&lt;/p&gt;
&lt;p&gt;In a paper published in the March 20th issue of &lt;a href="http://www.iop.org/EJ/journal/apjl"&gt;&lt;span &gt;The Astrophysical Journal Letters&lt;/span&gt;&lt;/a&gt;,
the authors report that they have followed the dark flow&amp;#8212;which appears to involve matter streaming either into or out of the constellation
Centaurus/Hydra&amp;#8212;to a distance of 2.5 billion light years. So far,
even with the full five-year data set available, the authors can detect
motion, but not whether the matter it coming towards us or moving away
from us. But they can tell that it is moving, and in a definite direction.&lt;/p&gt;
&lt;p&gt;Relative motion of matter in the Universe is to be expected,
but motion in a preferential direction is not. According to our
best understanding of how the matter in the Universe was distributed, there's no way of
accounting for this flow. The obvious alternate explanation is a little unnerving: something
outside of our visible universe is pulling on the matter that we can see.&lt;/p&gt;
&lt;p&gt;The researchers are currently adding more galaxies to
their catalog in order to track the dark flow to twice its current
distance. They hope that improved modeling of the motion of hot gas
within galaxy clusters will lead to further refinement of the measured speed and
direction of motion. Fortunately, we'll soon have even newer
data from the WMAP project, as well as upcoming data from the &lt;a href="http://arstechnica.com/science/news/2009/09/esas-planck-probe-starts-exploration-of-big-bangs-remnant.ars"&gt;ESA's
Planck&lt;/a&gt; mission.&lt;/p&gt;
&lt;p&gt;&lt;span &gt;The
Astrophysical Journal Letters&lt;/span&gt;, 2010. DOI: &lt;a href="http://dx.doi.org/10.1088/2041-8205/712/1/L81"&gt;10.1088/2041-8205/712/1/L81&lt;/a&gt;&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/science/news/2010/03/new-wmap-data-cant-erase-dark-flow.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~at/iuOAFHr1YKRrW_h-L71c1VJWaaw/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/iuOAFHr1YKRrW_h-L71c1VJWaaw/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~at/iuOAFHr1YKRrW_h-L71c1VJWaaw/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/iuOAFHr1YKRrW_h-L71c1VJWaaw/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=Pe-b0Nc6JyY:2nVDFs47F28:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=Pe-b0Nc6JyY:2nVDFs47F28:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=Pe-b0Nc6JyY:2nVDFs47F28:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=Pe-b0Nc6JyY:2nVDFs47F28:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=Pe-b0Nc6JyY:2nVDFs47F28:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=Pe-b0Nc6JyY:2nVDFs47F28:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/Pe-b0Nc6JyY" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/Pe-b0Nc6JyY/new-wmap-data-cant-erase-dark-flow.ars</link>
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    <pubDate>Fri, 12 Mar 2010 09:00:00 -0600</pubDate>
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<item>
      <title>Comcast-NBCU merger: how the regulators will decide</title>
   
   <author>ars@lasarletter.net (Matthew Lasar)</author>
      <media:content url="http://static.arstechnica.com/assets/2009/12/pacomcast_man_ars-thumb-300x169-10203-f.jpg" type="image/jpeg" height="169" width="300" />

        
    <description>&lt;a href="http://arstechnica.com/media/news/2010/03/comcastnbcu-merger-what-happens-next.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2009/12/pacomcast_man_ars-thumb-230x130-10203-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    &lt;p&gt;"Good morning, this hearing will come to order, and we welcome all. I notice that there are a few people in the room," declared Senator Jay Rockefeller (D-WV). "We're here to discuss consumers&amp;#8212;they're the good guys, right? The people we try to protect."&lt;/p&gt;
&lt;p&gt;The Senator's comment about a "few people in the room" was sarcastic, of course. The hall was filled because the subject was, once again, the proposed merger of Comcast and NBC Universal&amp;#8212;this one held on Thursday under the auspices of the &lt;a href="http://commerce.senate.gov/public/index.cfm?p=PressReleases&amp;amp;ContentRecord_id=db86f001-dbf0-4a79-a5ad-90d9ea468fc3"&gt;Senate Commerce, Science, and Transportation Committee&lt;/a&gt;. &lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/media/news/2010/03/comcastnbcu-merger-what-happens-next.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/media/news/2010/03/comcastnbcu-merger-what-happens-next.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/ikv-ngA2Kqg" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/ikv-ngA2Kqg/comcastnbcu-merger-what-happens-next.ars</link>
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      <pubDate>Fri, 12 Mar 2010 08:17:00 -0600</pubDate>
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<item>
      <title>Hands on with Bit.Trip Runner: don't watch, listen</title>
   
   <author>bkuchera@arstechnica.com (Ben Kuchera)</author>
      <description>&lt;!--body--&gt;
    &lt;p&gt;The bit.trip series of games combines simple graphics with catchy songs, and then blends both together into an addictive soup. The &lt;a href="http://arstechnica.com/gaming/reviews/2009/03/bittrip-beat-on-wii-brings-music-rhythm-to-pong.ars"&gt;past games in the series&lt;/a&gt; for the Nintendo WiiWare service have all been gold, and at GDC we were able to put our hands on the fourth title: &lt;em&gt;Bit.Trip Runner&lt;/em&gt;.&lt;/p&gt;

&lt;div class="CenteredImage"&gt;&lt;img alt="bittrip.jpg" src="http://static.arstechnica.com/Gaming/bittrip.jpg" width="640" height="480" class="mt-image-center"  /&gt;&lt;/div&gt;

&lt;p&gt;The concept is simple: you are a man who has to run from left to right. You can't stop or slow down, but you can jump over and slide under obstacles while collecting the gold bars. Everything you do makes a note, and the notes mix with the music to give you timing cues. Does it seem like a series of jumps is complicated? Simply time your jumps to the music.&lt;/p&gt;

&lt;p&gt;The difficulty is not low, but once we stopped trying to force the gameplay and instead listened to the music and moved to the beat, it became easy. The game was on the show floor, in the corner of Nintendo's booth, but it seemed to captivate everyone who played.&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/03/hands-on-with-bittrip-runner-dont-watch-listen.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/D9IN4OzNf6c" height="1" width="1"/&gt;</description>
  
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    <pubDate>Fri, 12 Mar 2010 07:20:00 -0600</pubDate>
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<item>
      <title>Beautiful innovation: the first 20 hours of FF XIII</title>
   
   <author>mike.thompson@arstechnica.com (Michael Thompson)</author>
      <media:content url="http://static.arstechnica.com/assets/2010/03/finalfantasyxiii1-thumb-300x169-12523-f.jpg" type="image/jpeg" height="169" width="300" />

        
    <description>&lt;a href="http://arstechnica.com/gaming/reviews/2010/03/beautiful-innovation-the-first-20-hours-of-ff-xiii.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2010/03/finalfantasyxiii1-thumb-230x130-12523-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    &lt;p&gt;&lt;em&gt;Final Fantasy&lt;/em&gt; games often seem like a mixed bag. One one hand, they tend to take too long to get into; the first ten hours or so always feel like something you have to slog through before things really become exciting. After a while, the battles can start to feel repetitive. They eat up more of our time than we really should allow. But they're also beautiful. And epic. Once the stories get going, they're fascinating. More importantly, they become addictive. Such games are definitely an acquired taste, but they're a delicacy for those of us who have come to enjoy JRPGs.&lt;/p&gt;

&lt;p&gt;&lt;em&gt;Final Fantasy XIII&lt;/em&gt; is particularly noteworthy in an already extraordinary series, though, because it brings about a number of design changes. While the game retains the amazing production values that the franchise is famous for, its gameplay has been modified to deliver something that feels faster paced than its predecessors and often seems more like an action title than a proper RPG. This might sound worrying to dedicated fans, but rest assured: based on our first twenty hours with the game, the outcome is excellent.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/reviews/2010/03/beautiful-innovation-the-first-20-hours-of-ff-xiii.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/reviews/2010/03/beautiful-innovation-the-first-20-hours-of-ff-xiii.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/Z4f42bU4Csw" height="1" width="1"/&gt;</description>
  
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    <pubDate>Fri, 12 Mar 2010 06:20:00 -0600</pubDate>
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<item>
      <title>Family of four gets their genomes sequenced</title>
   
   <author>jtimmer@arstechnica.com (John Timmer)</author>
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    <description>&lt;a href="http://arstechnica.com/science/news/2010/03/family-of-four-gets-their-genomes-sequenced.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2009/11/dna_green_ars-thumb-230x130-9526-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    
&lt;p&gt;
Late last year, &lt;a href="http://arstechnica.com/science/news/2009/11/complete-genomics-produces-a-cheapwell-5000human-genome.ars"&gt;we described a genome sequencing technique&lt;/a&gt; that brought the price of consumables down to under $5,000.  That technique, offered by Complete Genomics, has now been put to use:  all the genomes have been obtained from a family of four in which both children suffer from two genetic disorders.  In addition to identifying likely causative mutations, the full family pedigree has produced new measures of human mutation and recombination.
&lt;/p&gt;
&lt;p&gt;
So far, as each genome has been completed, it's typically been compared to a reference genome that's meant to represent a "typical" human.  But the human population is large and diverse, and the differences between a typical person and the reference may have been present in our population for thousands of years.  In contrast, by knowing the sequence of a child and both its parents, the changes in DNA that occur as a result of recombinations and mutations in each parent's germ cells can be tracked in exquisite detail.  
&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/science/news/2010/03/family-of-four-gets-their-genomes-sequenced.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/science/news/2010/03/family-of-four-gets-their-genomes-sequenced.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Thu, 11 Mar 2010 21:28:00 -0600</pubDate>
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<item>
      <title>SOCOM 4, played with PlayStation Move: our thoughts</title>
   
   <author>bkuchera@arstechnica.com (Ben Kuchera)</author>
      <description>&lt;!--body--&gt;
    &lt;p&gt;We played with the PlayStation Move at the party last night, but at Sony's more intimate gathering at the W Hotel today it was easier to get a better picture of the peripheral. The main games on the floor were interesting, but the game we wanted to play&amp;nbsp;with the PlayStation Move&amp;nbsp;was&amp;nbsp;&lt;em&gt;SOCOM 4.&lt;/em&gt;&lt;/p&gt;

&lt;p&gt;This is a game that is aimed at hardcore gamers, and the guys from Zipper told us that they were able to get this build up in a matter of weeks; the tools Sony was providing its developers for Move support were intuitive. This was also the first time we were able to use the secondary, nunchuk-like controller to add analog movement to the Move. We were able to play the game for about 20 minutes. &lt;/p&gt;
&lt;p&gt;Aiming the crosshairs with the Move worked well, and I didn't feel any lag. While I was new to the game, the firefights and encounters were a blast; there is something much more satisfying about aiming at the screen with a controller instead of moving an analog stick. The controller is certainly ready for more mainstream use in shooters, and the fact that Sony already has a high-profile release that uses the technology so well is heartening.&lt;/p&gt;

&lt;p&gt;The d-pad allows you to give commands to your squad, and you can send two groups of soldiers to different objectives. It almost felt like a real-time strategy game; you can set up some serious cover fire if you're able to think that far ahead in the combat. "We're looking at gestures," we were told when we asked about things like throwing grenades and the like. "[The Move] leads a lot of accessibility to a hardcore game like this."&lt;/p&gt;

&lt;p&gt;The team at Zipper spent three months with the controller, and the work has paid off. Will we use the Move when we're playing online and care about our score? Maybe not. But it adds an extra layer of fun to the gameplay of a title that already looks mature. It took a little bit of talking to get behind the velvet rope to play this demo, but it was worth it. We're starting to see the promise.&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/03/socom-4-played-with-playstation-move-our-thoughts.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Thu, 11 Mar 2010 20:10:00 -0600</pubDate>
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<item>
      <title>Or will I go from rags to riches? Hands-on with Mafia 2</title>
   
   <author>thegreatbundini@gmail.com (Alex Petraglia)</author>
      <media:content url="http://static.arstechnica.com/assets/2010/03/gdc10maf2-thumb-300x169-12579-f.jpg" type="image/jpeg" height="169" width="300" />

        
    <description>&lt;a href="http://arstechnica.com/gaming/news/2010/03/or-will-i-go-from-rags-to-riches-hands-on-with-mafia-ii.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2010/03/gdc10maf2-thumb-230x130-12579-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    

&lt;p&gt;With &lt;em&gt;Mafia 2&lt;/em&gt;, developer 2K Czech is leaving the optimism to Tony Bennett: this is not intended to be a rags to riches crime story. Don&amp;#8217;t expect golden dreams to come true. This is the story of a man trying to keep his head above water, a man who returns to America after seeing the devastation of World War 2 Europe, and tries to make his way in an unforgiving city.&lt;/p&gt;

&lt;p&gt;When the game opens, Vito Scaletta has just been granted leave from the war to return home to his mother and sister after his father passes away. Settling a $2,000 ($2K) debt his father owed now falls squarely on Vito&amp;#8217;s shoulders, and he&amp;#8217;ll need to accept any job from every wiseguy and hoodlum he encounters to make ends meet. It&amp;#8217;s a deeply personal narrative, and to hear Denby Grace, the senior producer from 2K Czech, describe his team&amp;#8217;s game, it&amp;#8217;s more &lt;em&gt;Sopranos&lt;/em&gt;&amp;nbsp;than &lt;em&gt;Scarface,&lt;/em&gt; more &lt;em&gt;Godfather&lt;/em&gt; than &lt;em&gt;Goodfellas&lt;/em&gt;.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/03/or-will-i-go-from-rags-to-riches-hands-on-with-mafia-ii.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
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      <pubDate>Thu, 11 Mar 2010 19:25:00 -0600</pubDate>
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<item>
      <title>OpenGL 4 spec arrives with Direct3D 11 feature parity</title>
   
   <author>peter.bright@arstechnica.com (Peter Bright)</author>
      <media:content url="http://static.arstechnica.com/assets/2010/03/3d_hand_binary_ars-thumb-300x169-12585-f.jpg" type="image/jpeg" height="169" width="300" />

        
    <description>&lt;a href="http://arstechnica.com/software/news/2010/03/opengl-4-spec-arrives-with-direct3d-11-feature-parity.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2010/03/3d_hand_binary_ars-thumb-230x130-12585-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    &lt;p&gt;At GDC the Khronos Group announced not one but two new OpenGL specifications. The headline release, OpenGL 4, includes a raft of new features bringing OpenGL in line with Microsoft's Direct3D specification. OpenGL 3.3 was also released, providing as many of the new version 4 features as possible to older hardware.&lt;/p&gt;

&lt;p&gt;The Khronos Group, the consortium of hardware and software companies that governs OpenGL, OpenCL, and other related specifications, made no bones about its intentions for OpenGL 4: providing standardized support for Direct3D 11 features to OpenGL developers was the prime concern. Direct3D 11 integrated two key features into the graphics pipeline: hardware tessellation and compute shaders. The former allows the video card to synthesize polygons programmatically, enabling considerably smoother, more natural looking curved surfaces. The latter is a key part in the development of using the GPU for general-purpose computation (GPGPU)&amp;#8212;not just for producing graphics, but for performing various kinds of high-performance math.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/software/news/2010/03/opengl-4-spec-arrives-with-direct3d-11-feature-parity.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/software/news/2010/03/opengl-4-spec-arrives-with-direct3d-11-feature-parity.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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      <pubDate>Thu, 11 Mar 2010 17:38:00 -0600</pubDate>
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<item>
      <title>iPhone still second-place US smartphone while Android grows</title>
   
   <author>chris.foresman@arstechnica.com (Chris Foresman)</author>
      <description>&lt;!--body--&gt;
    &lt;p&gt;The latest data from market research firm comScore shows Apple holding on to a quarter of the US smartphone market, which grew roughly 18 percent over the last six months. That makes the iPhone the number two smartphone in the US, though it still lags well behind number one RIM. Android-based devices are still growing rapidly in popularity.&lt;/p&gt;

&lt;p&gt;Over the last few months, comScore data shows RIM and Apple holding pretty much steady, with RIM at 43 percent and Apple at 25.1 percent. Unsurprisingly, Palm (which includes webOS and PalmOS) devices and Microsoft-powered devices continued to decline. Android-based devices, however, &lt;a href="http://arstechnica.com/gadgets/news/2010/02/google-makes-biggest-gain-in-smartphone-market-share.ars" title="Ars Technica: Google makes biggest gain in smartphone market share"&gt;continued to rise sharply&lt;/a&gt;, enough to eclipse Palm to take fourth place in the US market.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/apple/news/2010/03/iphone-still-second-place-us-smartphone-while-android-grows.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
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    <pubDate>Thu, 11 Mar 2010 16:27:00 -0600</pubDate>
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<item>
      <title>Intel's NAS-specific Atom platform hastens PCification</title>
   
   <author>hannibal@arstechnica.com (Jon Stokes)</author>
      <media:content url="http://static.arstechnica.com/assets/2009/08/atom_ars-thumb-300x169-7806-f.jpg" type="image/jpeg" height="169" width="300" />

        
    <description>&lt;a href="http://arstechnica.com/business/news/2010/03/intels-nas-specific-atom-platform-hastens-pcification.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2009/08/atom_ars-thumb-230x130-7806-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    &lt;p&gt;
Intel's announcement last week that the company is planning two versions of its Atom processor specifically for the NAS market was easy to overlook. After all, there are a few Atom-based NAS options on the market already, and the new single-core D410 and dual-core D510 aren't really different from their netbook counterparts in anything other than their target platform. But the roster of vendors that has already signed on to produce Atom-based NAS devices&amp;#8212;QNAP, Synology, and LaCie, among others&amp;#8212;gives a glimpse at the fact that the home/SOHO NAS market is one place where Intel is definitely poised to take significant marketshare from ARM, and in the near-term. This trend toward x86-based NAS will be great for consumers, because it will hasten NAS's integration into the home network.
&lt;/p&gt;

&lt;p&gt;
First, though, a quick note about the Intel hardware. The main thing that makes the new platform specialized for NAS is the amount of I/O hardware on the southbridge: six PCIe lanes, 12 USB 2.0 ports, a port multiplier function, and eSATA ports. This would be overkill for a netbook (compare Pine Trail's two PCIe lanes), but for a NAS that may host a number of peripherals, it's perfect.
&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/business/news/2010/03/intels-nas-specific-atom-platform-hastens-pcification.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
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      <pubDate>Thu, 11 Mar 2010 15:38:00 -0600</pubDate>
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<item>
      <title>iPhone OS 4.0 may finally bring multitasking nirvana</title>
   
   <author>chris.foresman@arstechnica.com (Chris Foresman)</author>
      <description>&lt;!--body--&gt;
    &lt;p&gt;One complaint commonly leveled against the iPhone is that it can't run multiple apps at the same time. However, sources for AppleInsider say that Apple is finally planning to &lt;a href="http://www.appleinsider.com/articles/10/03/11/apples_iphone_4_0_software_to_deliver_multitasking_support.html" title="AppleInsider: Apple's iPhone 4.0 software to deliver multitasking support"&gt;incorporate a task manager&lt;/a&gt; that will integrate with the established iPhone user interface in the next major revision of iPhone OS, expected to be available this summer.&lt;/p&gt;

&lt;p&gt;Like Mac OS X on which it is based, iPhone OS is fully capable of running multiple processes at once. In fact, it does run multiple processes&amp;#8212;iPod, Mail, voicemail and phone processes continually run in the background. What it doesn't do is run multiple &lt;em&gt;third-party apps&lt;/em&gt; at the same time. Want to listen to Pandora while answering e-mails? Run a GPS tracking app while checking your tweets? Sorry, no can do.&lt;/p&gt;

&lt;p&gt;Apple has given a number of reasons for enforcing this limitation. The company claims that multiple apps running simultaneously will run down the battery faster, or could lead to more out-of-memory errors as apps contend for the constrained resources of the iPhone. Also, since non-Apple apps can't run in the background, there's virtually zero chance that malware could run without a user noticing. Finally, limiting the iPhone to one app at a time keeps things simple enough for even the most tech-averse users to understand how it works.&lt;/p&gt;

&lt;p&gt;However, the latest rumor says that Apple has a "full-on solution" to the problem coming in iPhone OS 4.0. No specifics were revealed, so there are no details about how Apple has implemented managing multiple running apps. Remember, it took three major versions of iPhone OS before there was &lt;a href="http://arstechnica.com/apple/news/2009/03/apple-highlights-slew-of-new-features-coming-in-iphone-os-30.ars" title="Ars Technica: Apple reveals slew of new features for iPhone OS 3.0"&gt;system-wide cut-copy-paste functionality&lt;/a&gt;, and the interface ended up working extremely well. We expect Apple has likewise put extensive work into making running multiple apps as straightforward as possible while still offering reasonable levels of stability, battery life, security, and ease of use.&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/apple/news/2010/03/iphone-os-40-may-finally-bring-multitasking-nirvana.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/3ujE93k13mI" height="1" width="1"/&gt;</description>
  
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    <pubDate>Thu, 11 Mar 2010 14:40:00 -0600</pubDate>
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<item>
      <title>Transformers: War for Cybertron shows how it all began </title>
   
   <author>bkuchera@arstechnica.com (Ben Kuchera)</author>
      <media:content url="http://static.arstechnica.com/assets/2010/03/transformersgdc1-thumb-300x169-12547-f.jpg" type="image/jpeg" height="169" width="300" />

        
    <description>&lt;a href="http://arstechnica.com/gaming/news/2010/03/transformers-war-for-cybertron-shows-how-it-all-began.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2010/03/transformersgdc1-thumb-230x130-12547-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    &lt;p&gt;Cybertron isn't just the homeworld of the Transformers... it is a Transformer itself. It was the &lt;em&gt;first&lt;/em&gt; Transformer. In &lt;em&gt;War for Cybertron&lt;/em&gt; you get to explore the Civil War between the Autobots and the Decepticons as they blast their way across the planet. At GDC we were treated to a long demo of the game, and yes, it looks good.&lt;/p&gt;

&lt;p&gt;The characters were given all-new designs, and some of them will in fact be made into toys. The game takes place before Optimus gains his "Prime" designation, and shows his early days of gaining the trust of the Autobots; we get to see just how he learned to be a leader on the battleground. On the flip side of things, the game explores how Megatron met Star Scream. "We also explore why Megatron keeps this guy, who is basically a back-stabber, around," we were told. This game is taking the Transformers lore back to basics, and filling in some serious holes.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/03/transformers-war-for-cybertron-shows-how-it-all-began.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/03/transformers-war-for-cybertron-shows-how-it-all-began.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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      <pubDate>Thu, 11 Mar 2010 13:38:00 -0600</pubDate>
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<item>
      <title>Canonical's design team responds to theme criticisms</title>
   
   <author>segphault@arstechnica.com (Ryan Paul)</author>
      <description>&lt;!--body--&gt;
    &lt;p&gt;Canonical is &lt;a href="http://arstechnica.com/open-source/news/2010/03/ubuntu-dumps-the-brown-introduces-new-theme.ars"&gt;burying Ubuntu's traditional brown theme&lt;/a&gt; and is adopting a new visual style for version 10.04, which is scheduled for release in April. The new theme was revealed last week as part of Canonical's broader effort to overhaul Ubuntu's branding and visual identity.&lt;/p&gt;

&lt;p&gt;The new theme includes a richer color palette and a number of stylistic enhancements. The change that has generated the most controversy is the placement of the window management buttons in the left-hand side of the titlebar. In response to some of the concerns that have been raised by users, Canonical designer Ivanka Majic has written a &lt;a href="http://www.ivankamajic.com/?p=281"&gt;blog entry&lt;/a&gt; that describes the reasons behind the change. Majic is also seeking additional feedback from the Ubuntu community.&lt;/p&gt;

&lt;p&gt;The designers looked closely at the placement and configuration of the window management buttons on other platforms and considered a number of factors, such as the use cases for maximization, the potential advantages of moving the window management buttons into closer proximity with the menu elements, and the challenges of diverging from the configuration that is currently familiar to users.&lt;/p&gt;

&lt;p&gt;When I first started testing the theme, I didn't really have an opinion because I generally don't use the titlebar for window management. I have keyboard shortcuts configured for all the standard window management operations. To move the window, I typically use alt+click dragging, because it lets me click anywhere inside of the window. That's more efficient than having to aim for the titlebar, which is a much smaller target. For similar reasons, I configured Compiz to let me close a window by using alt+right-click anywhere inside the window's boundaries. (When I use other operating systems that don't have alt+click dragging, I'm always amazed by how profoundly the absence of that feature detrimentally impacts my productivity.)&lt;/p&gt;

&lt;p&gt;Although I rarely ever touch the titlebar, the new layout consistently confuses me on the rare occasions when I attempt to do so. The resulting disorientation has started to bother me and I'm beginning to sympathize a bit with the critics. It's possible, however, that users who rely more heavily on the titlebar for window management will adapt more quickly.&lt;/p&gt;

&lt;p&gt;Our readers have already broadly discussed their preferred titlebar button positioning in the threads of our previous articles about the new theme. Unfortunately, I think that the hyper-focus on the minutiae of widget placement has detracted from the opportunity to take a look at the bigger picture.&lt;/p&gt;

&lt;p&gt;I've become really curious about what strategies other users have devised to manage windows. Are there ways that window manager can be modified to accommodate more productive interaction? Do you use features like minimize and maximize? If you favor alternate window management paradigms like tiling, what do you view as its principal advantages? Do conventional window management concepts translate well to emerging form factors like touchscreen devices and netbooks?&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/open-source/news/2010/03/canonicals-design-team-responds-to-theme-criticisms.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Thu, 11 Mar 2010 12:47:00 -0600</pubDate>
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<item>
      <title>Green Day: Rock Band coming June 8, supports full exports</title>
   
   <author>bkuchera@arstechnica.com (Ben Kuchera)</author>
      <description>&lt;!--body--&gt;
    &lt;P&gt;&lt;em&gt;Green Day: Rock Band&lt;/em&gt; has a release date, so you can finally exhale. The game is coming to the PlayStation, Xbox 360, and Nintendo Wii on June 8, for $59.99 on the two high-definition systems and $49.99 on the Nintendo Wii.&lt;/p&gt;

&lt;p&gt;The game features 47 Green Day songs, vocal harmonizing for multiple singers, and you'll have the ability to export every song to &lt;em&gt;Rock Band&lt;/em&gt; or&lt;em&gt; Rock Band 2&lt;/em&gt; for an additional $10. &lt;a href="http://www.joystiq.com/2010/03/11/green-day-rock-band-release-date-june-8/"&gt;Joystiq is reporting&lt;/a&gt; that if you preorder the game from GameStop, you'll be able to export the songs to your hard drive for free. A $69.99 special edition version of the game will include the ability to export the songs as well, and will include previously released Green Day tracks from the Rock Band Store.&lt;/p&gt;

&lt;p&gt;The story mode of the game will take you through Green Day's career, with images to unlock and videos to watch. For the hardcore Green Day fan this should be a day-one purchase. For everyone else? We're just going to have to take a look at how much Green Day we need in our rhythm games.&lt;/p&gt;

&lt;p&gt;Harmonix has also announced &lt;em&gt;Rock Band 3&lt;/em&gt; for release this year, but has yet to provide any details.&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/03/green-day-rock-band-coming-june-8-supports-full-exports.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
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    <pubDate>Thu, 11 Mar 2010 11:57:00 -0600</pubDate>
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<item>
      <title>Court nixes individual track downloads of Pink Floyd albums</title>
   
   <author>jacqui@arstechnica.com (Jacqui Cheng)</author>
      <description>&lt;!--body--&gt;
    
&lt;p&gt;Individual Pink Floyd songs will soon disappear from online music stores. The British High Court has ruled against EMI, the band's record label, saying that the band's contract requires EMI to "preserve the artistic integrity of the albums." In this case, that means keeping all the tracks together and in the order they were meant to be in, leading some to worry whether Pink Floyd's music will disappear from popular online music stores altogether.&lt;/p&gt;

&lt;p&gt;When Pink Floyd signed with EMI back in the late '60s, its members probably did not imagine an age when we would be ditching physical media &lt;em&gt;en masse&lt;/em&gt; in favor of cherry-picked songs on a series of Internet tubes. It's unsurprising then that the contract stipulated for the label to maintain the artistic integrity of the album itself&amp;#8212;back then (and today as well, but perhaps to a lesser degree), musicians spent painstaking amounts of time crafting the entire album as a whole artwork. Those who only listened to select tracks were totally missing out.&lt;/p&gt;

&lt;p&gt;Indeed, as EMI has discovered, that still appears to be the case, at least when it comes to Pink Floyd. The High Court ordered EMI to pay £40,000 in court costs with the possibility of future damages and EMI may have to pull Pink Floyd's individual offerings from places like the iTunes Store and Amazon MP3. (As of this writing, the albums with per-track purchases were still available. Get 'em while they're hot.) In addition, EMI must pay Pink Floyd an undisclosed amount in royalty payments.&lt;/p&gt;

&lt;p&gt;This doesn't mean they wouldn't become available again as full-album purchases, though&amp;#8212;iTunes, for example, regularly offers albums that have one or two tracks that only come with a full album purchase. We wouldn't be surprised to see &lt;em&gt;Dark Side of the Moon&lt;/em&gt; come back to iTunes with every track marked "Album only."&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/03/court-nixes-individual-track-downloads-of-pink-floyd-albums.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~at/9OiDRdR3gZDHtJqAtRoxu7AwwQ4/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/9OiDRdR3gZDHtJqAtRoxu7AwwQ4/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~at/9OiDRdR3gZDHtJqAtRoxu7AwwQ4/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/9OiDRdR3gZDHtJqAtRoxu7AwwQ4/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
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    <pubDate>Thu, 11 Mar 2010 11:10:00 -0600</pubDate>
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<item>
      <title>feature: Safely whitelist your favorite sites and opt out of tracking (updated rules)</title>
   
   <author>clint@arstechnica.com (Clint Ecker)</author>
      <media:content url="http://static.arstechnica.com/assets/2010/03/whitelisting_ads_list-thumb-300x169-12542-f.jpg" type="image/jpeg" height="169" width="300" />

        
    <description>&lt;a href="http://arstechnica.com/business/guides/2010/03/safely-whitelist-your-favorite-sites-and-opt-out-of-tracking.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2010/03/whitelisting_ads_list-thumb-230x130-12542-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    &lt;p&gt;So there was &lt;a href="http://arstechnica.com/business/news/2010/03/why-ad-blocking-is-devastating-to-the-sites-you-love.ars"&gt;this article on the Internet&lt;/a&gt; recently about how ad blocking is devastating to sites that you love. You may have read it and there's a good chance that you participated in the frank and lively discussion that took place afterwards.&lt;/p&gt;

&lt;p&gt;One of the things we learned from all of this is that not all people who use ad blockers are actually out to block &lt;i&gt;our &lt;/i&gt;ads, and that many of you didn't realize that blocking ads hurt us and the other sites you love. Many care deeply about their privacy, personal information, and the well-being of their computers. Many were more than happy to unblock Ars, but many others had difficulty doing so due to the complicated nature of many ad blocking solutions. Dozens of you asked for help, so here it is.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/business/guides/2010/03/safely-whitelist-your-favorite-sites-and-opt-out-of-tracking.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/business/guides/2010/03/safely-whitelist-your-favorite-sites-and-opt-out-of-tracking.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~at/HmZkd7S_-aJOltHD0OmIWEkJOWs/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/HmZkd7S_-aJOltHD0OmIWEkJOWs/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~at/HmZkd7S_-aJOltHD0OmIWEkJOWs/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/HmZkd7S_-aJOltHD0OmIWEkJOWs/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=hveIWEO13bI:v1CDfPv8Sro:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=hveIWEO13bI:v1CDfPv8Sro:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=hveIWEO13bI:v1CDfPv8Sro:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=hveIWEO13bI:v1CDfPv8Sro:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=hveIWEO13bI:v1CDfPv8Sro:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=hveIWEO13bI:v1CDfPv8Sro:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
&lt;/div&gt;&lt;img src="http://feeds.feedburner.com/~r/arstechnica/index/~4/hveIWEO13bI" height="1" width="1"/&gt;</description>
  
  <link>http://feeds.arstechnica.com/~r/arstechnica/index/~3/hveIWEO13bI/safely-whitelist-your-favorite-sites-and-opt-out-of-tracking.ars</link>
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      <pubDate>Thu, 11 Mar 2010 10:28:00 -0600</pubDate>
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<item>
      <title>0-day exploits for IE flaw another reason to switch to IE8</title>
   
   <author>peter.bright@arstechnica.com (Peter Bright)</author>
      <description>&lt;!--body--&gt;
    &lt;p&gt;Microsoft &lt;a href="http://www.microsoft.com/technet/security/advisory/981374.mspx"&gt;confirmed on Tuesday&lt;/a&gt; a new flaw affecting version 6 and 7 of its Internet Explorer web browser that could allow remote code execution. The security advisory noted that targeted attacks using the flaw were already in the wild.&lt;/p&gt;
&lt;p&gt;This information was confirmed by &lt;a href="http://www.avertlabs.com/research/blog/index.php/2010/03/09/targeted-internet-explorer-0day-attack-announced-cve-2010-0806/"&gt;McAfee&lt;/a&gt;, reporting that exploitation of the flaw was originating from the domain topix21century dot com over both HTTP and HTTPS. The drive-by attacks install a &lt;a href="http://www.symantec.com/business/security_response/writeup.jsp?docid=2010-031015-0224-99"&gt;backdoor&lt;/a&gt; which connects to a command-and-control server. &lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.symantec.com/connect/blogs/zero-day-attack-ie6-jssykipot-doesn-t-spare-retired-software"&gt;Analysis by Symantec&lt;/a&gt; reveals that the exploit works effectively on IE6. IE7 tended to crash instead, and IE8 is, as stated in the Microsoft advisory, immune. The attack loads some malicious code, and then makes repeated changes to the HTML document eventually provoking execution of the malicious code.&lt;/p&gt;
&lt;p&gt;The best solution is to upgrade to IE8, as one of the many improvements found in this browser also seals off the security hole. Failing that, enabling Data Execution Prevention in IE7 should provide some level of mitigation, as the current exploits do not circumvent DEP (though they could probably be combined with &lt;a href="http://skypher.com/index.php/2010/03/01/internet-exploiter-2-dep/"&gt;DEP bypass techniques&lt;/a&gt;). Removing access to the file iepeers.dll using either of the mechanisms described in Microsoft's advisory prevents Internet Explorer from loading the flawed code, but may also break print and web folder functionality. Finally, disabling of scripting and ActiveX in the Internet and Local Intranet security zones should also provide protection against exploitation.&lt;/p&gt;
&lt;p&gt;Microsoft has still made no indication whether this flaw will receive an out-of-band update, but with exploits in the wild and documented analysis of the exploit, clearly this flaw is something that needs fixing, and soon.&lt;/p&gt;    
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/microsoft/news/2010/03/0day-exploits-for-ie-flaw-another-reason-to-switch-to-ie-8.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~at/LvCXGouoHECYNGxUrURTdmVlHgE/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/LvCXGouoHECYNGxUrURTdmVlHgE/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
&lt;a href="http://feedads.g.doubleclick.net/~at/LvCXGouoHECYNGxUrURTdmVlHgE/1/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/LvCXGouoHECYNGxUrURTdmVlHgE/1/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;/p&gt;&lt;div class="feedflare"&gt;
&lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=zxQR0iBSIWQ:3Zi5dOhJ5ZQ:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=zxQR0iBSIWQ:3Zi5dOhJ5ZQ:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=zxQR0iBSIWQ:3Zi5dOhJ5ZQ:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=zxQR0iBSIWQ:3Zi5dOhJ5ZQ:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=zxQR0iBSIWQ:3Zi5dOhJ5ZQ:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=zxQR0iBSIWQ:3Zi5dOhJ5ZQ:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
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    <pubDate>Thu, 11 Mar 2010 09:45:00 -0600</pubDate>
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<item>
      <title>FCC Commissioner rips ISPs on broadband prices, competition</title>
   
   <author>ars@lasarletter.net (Matthew Lasar)</author>
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    <description>&lt;a href="http://arstechnica.com/telecom/news/2010/03/clyburn-high-broadband-prices-a-red-flag-for-fcc.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2010/03/money_wad_ars-thumb-230x130-12553-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    &lt;p&gt;Federal Communications Commissioner Mignon Clyburn solidified her role as the agency's tail gunner on Wednesday with a warning to the big ISPs that the FCC's patience with rising broadband subscription rates is wearing thin.&lt;/p&gt;
&lt;p&gt;"When prices rise across the industry, and where there are only a limited number of players in the game, we have to ask ourselves whether there is any meaningful competition in the marketplace," Clyburn &lt;a href="http://hraunfoss.fcc.gov/edocs_public/attachmatch/DOC-296790A1.pdf"&gt;declared&lt;/a&gt; in a public statement. "Moreover, when executives from major broadband providers indicate that they will only roll out faster speeds in the few markets where they have competition, our fears about whether meaningful competition exists should grow."&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/telecom/news/2010/03/clyburn-high-broadband-prices-a-red-flag-for-fcc.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
     &lt;p&gt;&lt;a href="http://arstechnica.com/telecom/news/2010/03/clyburn-high-broadband-prices-a-red-flag-for-fcc.ars?comments=1&amp;amp;utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss#comments-bar"&gt;Read the comments on this post&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://feedads.g.doubleclick.net/~at/1YlbePA-sS7sBOd6mPYplhB_K0M/0/da"&gt;&lt;img src="http://feedads.g.doubleclick.net/~at/1YlbePA-sS7sBOd6mPYplhB_K0M/0/di" border="0" ismap="true"&gt;&lt;/img&gt;&lt;/a&gt;&lt;br/&gt;
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&lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=tdZEmDnGqG4:CDs9_ii7mP8:V_sGLiPBpWU"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=tdZEmDnGqG4:CDs9_ii7mP8:V_sGLiPBpWU" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=tdZEmDnGqG4:CDs9_ii7mP8:F7zBnMyn0Lo"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?i=tdZEmDnGqG4:CDs9_ii7mP8:F7zBnMyn0Lo" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=tdZEmDnGqG4:CDs9_ii7mP8:qj6IDK7rITs"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=qj6IDK7rITs" border="0"&gt;&lt;/img&gt;&lt;/a&gt; &lt;a href="http://feeds.arstechnica.com/~ff/arstechnica/index?a=tdZEmDnGqG4:CDs9_ii7mP8:yIl2AUoC8zA"&gt;&lt;img src="http://feeds.feedburner.com/~ff/arstechnica/index?d=yIl2AUoC8zA" border="0"&gt;&lt;/img&gt;&lt;/a&gt;
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    <pubDate>Thu, 11 Mar 2010 09:05:00 -0600</pubDate>
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<item>
      <title>Limbo is quiet, subtle genius... coming to XBLA</title>
   
   <author>bkuchera@arstechnica.com (Ben Kuchera)</author>
      <media:content url="http://static.arstechnica.com/assets/2010/03/limbo2-thumb-300x169-12526-f.jpg" type="image/jpeg" height="169" width="300" />

        
    <description>&lt;a href="http://arstechnica.com/gaming/news/2010/03/limbo-is-quiet-subtle-genius-coming-to-xbla.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2010/03/limbo2-thumb-230x130-12526-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    &lt;p&gt;The problem with dreams is that things never work the way you think they should. Try turning on a light... nothing happens. The branches of that tree may turn out to be the legs of a spider. You never feel safe, not exactly, because anything can happen. That feeling of uncertainty and unease is what Playdead had in mind when developing &lt;i&gt;Limbo&lt;/i&gt;, a game that's coming to the Xbox Live Arcade, hopefully this summer.&lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/gaming/news/2010/03/limbo-is-quiet-subtle-genius-coming-to-xbla.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
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    <pubDate>Thu, 11 Mar 2010 07:44:00 -0600</pubDate>
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<item>
      <title>Congress wants big NatSec exemptions for spectrum inventory</title>
   
   <author>ars@lasarletter.net (Matthew Lasar)</author>
      <media:content url="http://static.arstechnica.com/assets/2010/03/spectrum_ars-thumb-300x169-12552-f.jpg" type="image/jpeg" height="169" width="300" />

        
    <description>&lt;a href="http://arstechnica.com/tech-policy/news/2010/03/congress-wants-big-natsec-exemptions-for-spectrum-inventory.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss"&gt;
  &lt;img vspace="4" hspace="4" border="0" align="right" src="http://static.arstechnica.com/assets/2010/03/spectrum_ars-thumb-230x130-12552-f.jpg" /&gt;
  &lt;/a&gt;
        &lt;!--body--&gt;
    &lt;p&gt;A newly revised version of a House bill requiring the government to inventory the nation's radio spectrum would give Federal agencies and private license owners  a national security pass on publicly disclosing information about their spectrum holdings or related data. The proposed bill, &lt;a href="http://energycommerce.house.gov/Press_111/20100310/hr3125_AINS.pdf"&gt;as now amended&lt;/a&gt; by the &lt;a href="http://energycommerce.house.gov/index.php?option=com_content&amp;amp;view=article&amp;amp;id=1920:full-committee-markup-of-hr-3125-hr-3019-and-hr-1258&amp;amp;catid=141:full-committee&amp;amp;Itemid=85#toc1"&gt;House Committee on Energy and Commerce&lt;/a&gt;, would let government agencies duck out on releasing such intel if they can prove that doing otherwise "would reveal classified national security information or other information for which there is a legal basis for non-disclosure and such public disclosure would be detrimental to national security, homeland security, or public safety." &lt;/p&gt;    
          &lt;p&gt;&lt;a href="http://arstechnica.com/tech-policy/news/2010/03/congress-wants-big-natsec-exemptions-for-spectrum-inventory.ars?utm_source=rss&amp;amp;utm_medium=rss&amp;amp;utm_campaign=rss" title="Click here to continue reading this article"&gt;&lt;img src="http://static.arstechnica.com/mt-static/plugins/ArsTheme/images/read-more.jpg" alt="Read the rest of this article..."&gt;&lt;/a&gt;&lt;/p&gt;      
        
    
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    <pubDate>Thu, 11 Mar 2010 06:28:00 -0600</pubDate>
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